<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Waka Waka 3D Devlog - itch.io</title><link>https://quebecstudio.itch.io/wakawaka3d</link><description>A first-person maze chase where the sound never lies</description><item><guid>https://quebecstudio.itch.io/wakawaka3d/devlog/1651304/the-sound-was-lying</guid><title>The sound was lying</title><link>https://quebecstudio.itch.io/wakawaka3d/devlog/1651304/the-sound-was-lying</link><pubDate>Thu, 03 Sep 2026 18:56:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Waka Waka 3D is out. It is a Pac-Man played from inside the maze, and the whole design rests on one promise: the sound never lies. Here is how that promise nearly broke, and what it taught me. Why the...</p>]]></description></item></channel></rss>